yagit
Yet another static site generator for Git 🙀️
Name | Size | Mode |
.. | ||
src/escape.rs | 6K | -rw-r--r-- |
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//! HTML Escaping //! //! Stolen from pulldown-cmark-escape //! <https://github.com/pulldown-cmark/pulldown-cmark/> use std::fmt::{self, Display}; const ESCAPE_TABLE: [Option<&str>; 256] = create_escape_table(); const fn create_escape_table() -> [Option<&'static str>; 256] { let mut table = [None; 256]; table[b'<' as usize] = Some("<"); table[b'>' as usize] = Some(">"); table[b'&' as usize] = Some("&"); table[b'"' as usize] = Some("""); table[b'\'' as usize] = Some("'"); table } /// A wrapper for HTML-escaped strings pub struct Escaped<'a>(pub &'a str); // stolen from pulldown-cmark-escape impl Display for Escaped<'_> { #[cfg(target_arch = "x86_64")] fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { // the SIMD accelerated code uses the PSHUFB instruction, which is part // of the SSSE3 instruction set if is_x86_feature_detected!("ssse3") { simd::fmt_escaped_html(self.0, f) } else { fmt_escaped_html_scalar(self.0, f) } } #[cfg(not(target_arch = "x86_64"))] fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fmt_escaped_html_scalar(self.0, f) } } // stolen from pulldown-cmark-escape fn fmt_escaped_html_scalar( s: &str, f: &mut fmt::Formatter<'_> ) -> fmt::Result { let bytes = s.as_bytes(); let mut mark = 0; let mut i = 0; while i < s.len() { let next_escaped = bytes[i..] .iter() .enumerate() .find_map(|(offset, c)| Some((offset, ESCAPE_TABLE[*c as usize]?))); if let Some((offset, escape_seq)) = next_escaped { i += offset; f.write_str(&s[mark..i])?; f.write_str(escape_seq)?; i += 1; mark = i; // all escaped characters are ASCII } else { break; } } f.write_str(&s[mark..]) } // stolen from pulldown-cmark-escape #[cfg(target_arch = "x86_64")] mod simd { use std::{arch::x86_64::*, mem, fmt}; const VECTOR_SIZE: usize = mem::size_of::<__m128i>(); #[inline] pub fn fmt_escaped_html(s: &str, f: &mut fmt::Formatter<'_>) -> fmt::Result { // the strategy here is to walk s in chunks of VECTOR_SIZE (16) bytes at // a time: // // 1. for each chunk, we compute a a bitmask indicating whether the // corresponding byte is a HTML special byte // 2. for each bit set in this mask, we print the escaped character // accordingly, as well as the surrounding characters that don't need // escaping // // when the number of HTML special bytes in the buffer is relatively low, // this allows us to quickly go through the buffer without a lookup and // for every single byte if s.len() < VECTOR_SIZE { return super::fmt_escaped_html_scalar(s, f); } let bytes = s.as_bytes(); let mut mark = 0; let mut offset = 0; unsafe { let upperbound = bytes.len() - VECTOR_SIZE; while offset < upperbound { let mut mask = compute_mask(bytes, offset); while mask != 0 { let first_special = mask.trailing_zeros(); let i = offset + first_special as usize; let c = *bytes.get_unchecked(i) as usize; // here we know c = s[i] is a character that should be escaped, // so it is safe to unwrap ESCAPE_TABLE[c] let escape_seq = super::ESCAPE_TABLE[c].unwrap(); f.write_str(s.get_unchecked(mark..i))?; f.write_str(escape_seq)?; mark = i + 1; // all escaped characters are ASCII mask ^= mask & -mask; } offset += VECTOR_SIZE; } // ====================================================================== // final iteration: we align the read with the end of the slice // and shift off the bytes at start we have already scanned let mut mask = compute_mask(bytes, upperbound); mask >>= offset - upperbound; while mask != 0 { let first_special = mask.trailing_zeros(); let i = offset + first_special as usize; let c = *bytes.get_unchecked(i) as usize; // here we know c = s[i] is a character that should be escaped, // so it is safe to unwrap ESCAPE_TABLE[c] let escape_seq = super::ESCAPE_TABLE[c].unwrap(); f.write_str(s.get_unchecked(mark..i))?; f.write_str(escape_seq)?; mark = i + 1; // all escaped characters are ASCII mask ^= mask & -mask; } f.write_str(s.get_unchecked(mark..)) } } #[inline] #[target_feature(enable = "ssse3")] /// Computes a byte mask at given offset in the byte buffer. Its first 16 /// (least significant) bits correspond to whether there is an HTML special /// byte at the first VECTOR_SIZE bytes `bytes[offset..]`. /// /// It is only safe to call this function when `bytes.len() >= offset + /// VECTOR_SIZE`. unsafe fn compute_mask(bytes: &[u8], offset: usize) -> i32 { debug_assert!(bytes.len() >= offset + VECTOR_SIZE); const LOOKUP_TABLE: [u8; VECTOR_SIZE] = create_lookup(); const fn create_lookup() -> [u8; VECTOR_SIZE] { let mut table = [0; VECTOR_SIZE]; table[(b'<' & 0x0f) as usize] = b'<'; table[(b'>' & 0x0f) as usize] = b'>'; table[(b'&' & 0x0f) as usize] = b'&'; table[(b'"' & 0x0f) as usize] = b'"'; table[(b'\'' & 0x0f) as usize] = b'\''; table[0] = 0b01111111; table } let lookup_table = _mm_loadu_si128( LOOKUP_TABLE.as_ptr() as *const __m128i ); let raw_ptr = bytes.as_ptr().add(offset) as *const __m128i; let vector = _mm_loadu_si128(raw_ptr); // mask the vector using the lookup table: // // 1. bytes whose lower nibbles are special HTML characters get mapped to // their lower nibbles // 2. bytes whose lower nibbles are nonzero and *not* special HTML // characters get mapped to 0 // 3. bytes whose lower nibbles are 0 get mapped to 0b01111111 let masked = _mm_shuffle_epi8(lookup_table, vector); // compare the original vector to the masked one: // // 1. bytes that shared a lower nibble with an HTML special byte match // *only* if they are that special byte // 2. all other bytes will never match let matches = _mm_cmpeq_epi8(masked, vector); // translate matches to a bitmask: every 1 corresponds to a HTML // special character and a 0 is a non-HTML byte _mm_movemask_epi8(matches) } }